fixed objects built below wooden supports being hard to click
Parkitect depot mods#
fixed an error when subscribing to mods fixed goal rewards being awarded a second time after completing all goals fixed research unlock rewards for completing scenario goals sometimes not getting awarded fixed a case where trash could get stuck on trash bins and never disappear fixed a case where guests could immediately leave the park instead of staying for a while fixed remove button in path builder sometimes not working as intended fixed path builder switching into underground mode on sloped terrain fixed guests disappearing when deleting benches/rides fixed a case where Twister wouldn't stop when it should fixed camera not following guests when they are on rides fixed parts of concrete walls not being recolorable fixed guests not using newly bought umbrellas increased tracked ride maintenance costs guests leave earlier if they run out of money adjusted how long guests stay at the park guests get annoyed by trash less quickly lots of small game balance improvements, most notably:
made it easier to see which parts of an object are below/above ground when building improved decision making for when to enable underground view when placing ride blueprints improved queue building to not remove path attachments when dragging in parallel to paths changed research so you can research calm rides/thrill rides etc. added lowest transparency setting when hiding objects hides them completely added deco score graph to market research
Parkitect depot Patch#
fixed duplicate resolution entries in graphics settingsĬhangelog for Patch Beta 8 (added 04 July 2018): fixed red build preview when dragging fences even though fence can be built fixed path supports not appearing until game is unpaused fixed an error when using object pipette on modded objects fixed a case where the finance overview could get stuck fixed a case where trains could get stuck when leaving the station and cause lag fixed exit gates not waiting for all guests to leave the ride fixed not being able to build some track pieces after curved slope-to-flat transitions fixed guests sometimes exiting boats immediately instead of riding them fixed some pavillions not blocking rain fixed raised paths not blocking rain on paths below fixed guests being able to see bad decoration below paths improved performance when zooming in/out of crowded areas of the park improved some more building pieces to be recolorable (walls, pillars) adjusted money balance to account for higher guest numbers (might need further tweaks) changed coasters to attract significantly more guests to the park than other types of rides added scenario goal requiring a certain amount of coasters with a certain rating added sound effects for recently added props and rides increased overall guest count (some parks might see less guests depends on what the park contains) significantly improved park loading times significantly improved performance when running game at x2/x3 speed significantly improved guest performance Changelog for Patch Beta 7 (added 06 June 2018):